Sets universal damage multiplier to player's choice. Toggles the effect of cold on the player. 0 means completely uncharged and 1 means fully charged. Spawns several air bubbles around the player.Ĭharges all batteries in inventory to given percentage. and adds a Habitat Builder, Scanner, Survival Knife and a Repair Tool to the player's inventory.0 means not flooded and 1 means completely flooded. A complete list of entities/items and their spawn IDs can be found here.įloods all player-built seabases to designated percentage (meaning water level). * Not all entities' spawn IDs are the same as their name.Example: " spawn hoopfish 5" spawns 5 Hoopfish in front of the player.Spawns a specified amount of a certain object in front of the player. A complete list of items and their spawn IDs can be found here. Not all items' spawn IDs are the same as their name.Example: " item titanium 5" will add 5 Titanium to the player's inventory.Represents a number value of the player's choice.Īdds a specified amount of a certain item to the player's inventory. Represents a variable text input that depends on the command. ![]() ![]()
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